
- #DEVIL S TUNING FORK INSTALL#
- #DEVIL S TUNING FORK ZIP FILE#
- #DEVIL S TUNING FORK PC#
- #DEVIL S TUNING FORK PROFESSIONAL#
Neuman balancing the impossible fork on his finger with caption "Introducing 'The Mad Poiuyt' " (the last six letters on the top row of QWERTY typewriters, right to left). He described the novelty as follows: "Unlike other ambiguous drawings, an actual shift in visual fixation is involved in its perception and resolution."The word "poiuyt" appeared on the March 1965 cover of Mad magazine bearing the four-eyed Alfred E. Schuster reported that he noticed an ambiguous figure of a new kind in the advertising section of an aviation journal. It appears to have three cylindrical prongs at one end which then mysteriously transform into two rectangular prongs at the other end.

In short, your complaint is insignificant. I'd say the devs are more worried about hitting their launch date without too many hiccups than ******* off the 2 people in the world who care about whether they released a zip or installer.
#DEVIL S TUNING FORK ZIP FILE#
I agree with your point of a game launch being fragile but if you get to the point where you're seriously worrying about whether your user base is going to freak out about whether you release with an installer or a zip file you've got your priorities mixed up.
#DEVIL S TUNING FORK INSTALL#
Considering 99% of games say update your drivers and even if you have the newest drivers they still check what directX you have and install the one that works with their game (zomg installer makes this process easy on the devs) unless you have newer that is known to work with your game. I'd say that it doesn't really matter whether the drivers have the newest DX packed with it. I'd like to call in to question your point about gfx drivers having the newest directX.
#DEVIL S TUNING FORK PROFESSIONAL#
Reply Good karma Bad karma +1 voteĪn installer does look more professional than a zip file.
#DEVIL S TUNING FORK PC#
Choice is a good thing - the concept runs deep in the PC crowd. Make the setup file more prominent, so users without a preference will go for it first. A simple compromise here is to offer two downloads: a setup file and an archive. With thousands of free games a few clicks away, any barrier between the user and playing is potentially fatal. I realize this is a lot of hot air over a few mouse clicks, but a game launch is a fragile thing and devs need to know about possible causes of annoyance. I do my best to try most indie games I come across, and I'd prefer it if every one didn't take a crap in my start menu and registry. Personally when I see an installer I see an extra annoyance and nothing more.

how many gamers are going to need their config files propagated through a network? As far as unprofessional, I have to disagree. The roaming data folder doesn't make much sense. XNA is a problem since it is not as widely distributed, but packaging the redistributable should be enough. Since video card drivers come with the latest DX, developers shouldn't worry much about this. The only hitch here would be things like XNA and DirectX. dlls placed in the same folder as the executable. Libs that have been dynamically linked against can have their. Baseless vitriol aside, let's examine your points.
